I hope most issues will be ironed out in the future updates of LR6/CC, hopefully not being "new features", available to the standalone product owner as well. If you're less lucky - especially on Windows, you may find issue ranging from smaller or no speed improvements, or no GPU support at all. If you're "lucky", as in your case, everything goes fine and gets executed fully on the GPU, and using OSX I'm not surprised, because there are less variables to cope with. In turn that depends on what features of OpenGL Adobe used, and how (unluckily, there are some different ways to use OpenGL features, for example some data formats, etc.). If you experience problems when interacting with the map views. Right now Adone doesn't even have a list of known supported GPUs.Īlso, as Marsu42 pointed out, real speed improvements depends on what gets actually executed in hardware (and the hardware speed), and what gets emulated by the driver in software because the hardware does not directly support it (sometimes, even present but disabled for commercial reasons.!). A video card that supports OpenGL version 1.3 or later is needed to enable the 3D view. What confuses me about this error is that when I go to see what OpenGL version my card has I see that its a version 4.5. IMHO, in this case the "closed beta" approach of Adobe backfired, because it would have needed to test on and get reports from many more systems. What it's happening is that given the large number of different configurations out there, especially under Windows, there are issues with some graphic card models (and probably some drivers).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |